NBA 2K23, the annual basketball simulation video game produced by 2K, is set for release on Sept. 9. Many are wondering what sort of player ratings the Memphis Grizzlies will earn from the video game that goes to extreme lengths to produce an accurate portrayal of the game’s real-life counterparts.
Ahead of the release of the game, 2K has published the ratings for all the teams and non-rookies for the new game.
The Memphis Grizzlies have an overall team rating of 82. They have the fourth-best defensive rating in the game (69), trailing only the Boston Celtics, Miami Heat, and Milwaukee Bucks.
Let’s take a look at some of the details for the Memphis Grizzlies players in NBA 2K23.
Memphis Grizzlies star Ja Morant NBA 2K23 rating revealed
All-Star point guard Ja Morant has officially been given a rating of 93 in the video game, sandwiching him between Karachi Leonard (95) and James Harden (92) in a list of the highest-rated players in the game.
That rating is the ninth-best in the game overall and the third-best among point guards, trailing only Stephen Curry (96) and Luka Doncic (95)
Below is the full list of Memphis Grizzlies players and the archetypes the video game publishers assigned to each player. Ratings and archetypes have not yet been made available for the rookies.
- Ja Morant, 93 (Offensive Threat)
- Jaren Jackson Jr., 84 (2-Way Inside-the-Arc Scorer)
- Desmond Bane, 84 (Sharpshooter)
- Steven Adams 83 (Glass-Cleaning Lockdown)
- Dillon Brooks, 81 (Perimeter Lockdown)
- Tyus Jones, 80 (Mid-Range Facilitator)
- Brandon Clarke, 78 (Paint Defender)
- Xavier Tillman, 78 (Paint Defender)
- John Konchar, 75 (Shooter)
- Ziaire Williams, 74 (Inside the Arc Scorer)
- Danny Green, 73 (Perimeter Lockdown)
- Santi Aldama, 70 Paint Defender
- Killian Tillie, 69 (Stretch Four)
The game publisher pushes out regular updates throughout the regular season to ensure the video game character closely reflects their real-life counterpart. If the real-life player is having a really bad shooting streak, that streak is likely to be implemented into the video game, too.